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 Rumeurs Blood Angels

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MessageSujet: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeJeu 9 Oct 2014 - 9:13

Rumeurs Blood Angels Gathering_of_Angels

The latest rumors have suggested that Necrons might be seeing a model wave, but that Blood Angels will be the next 40k codex release. The timing of this we are not yet sure of, but when we start seeing info like this, it highly suggests that it will not be too far out.


Please remember that these are rumors.

via Steve the Warboss on Faeit 212
I got some Informations:

-New Character, a Captain (maybe 1.Company)
-Mephiston in plastic
-New Terminator Box with all weapon options
-New Assault Marine Box
-New generic Dreadnought
-Honour Guard Box (maybe only an repack)

-Mephiston will be a LoW, he turned into a "uber" psyker
-BA Painting Guide
-Suppliment featuring the new captain

-The Flesh Tearers are now watched by the Inquisition
-A Rumor make the round in the Imperium, one of the BA successor chapters are traitors (not the Flesh Tearers)
-The attitude of Imperial authorities over the BA worsen

Comme dit sur Faeit212 pour l'instant cela ne sont que des rumeurs !!!
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeLun 24 Nov 2014 - 22:36

première pics

Rumeurs Blood Angels STHem6Z
Rumeurs Blood Angels 1533718_10152846526339438_392295978304959492_n
Rumeurs Blood Angels Karlaen%2B001
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMer 26 Nov 2014 - 10:12

Rumeurs Blood Angels 1384315_874656015901317_3433191653471052225_n

Rumeurs Blood Angels 10346215_874656025901316_3006888354596244166_n

Rumeurs Blood Angels 1505060_874656032567982_5653659267370986594_n

Rumeurs Blood Angels 10698426_874656035901315_8128142284962464853_n

Rumeurs Blood Angels 10361320_874656019234650_8379144111007065074_n

Rumeurs Blood Angels 1013622_874655985901320_8901555762579685280_n

Rumeurs Blood Angels 10407124_874656029234649_6583991450931963485_n
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMer 26 Nov 2014 - 14:59

Merci pour les info, mais c'est pas une campagne avec un livre des règles en blood angel ?
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMer 26 Nov 2014 - 16:50

De bonnes nouvelles en perspectives !
Je pense ce sera effectivement une campagne comme la boîte précédente.
Mais peut être avec un nouveau codex.
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMer 26 Nov 2014 - 16:56

On serre les doigts pour le nouveau codex ^^, le perso tyty m'a l'air for sympathique ^^.
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMer 26 Nov 2014 - 17:12

Oui en espérant avoir quelque chose de fluff et qui mette en avant la spécificité du chapitre !
Oui un bien beau Xenos, nan pas taper !
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMer 26 Nov 2014 - 22:09

à priori ce qui se dit pour le Dex BA : sortie decembre/janvier Attention se ne sont que des rumeurs
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeJeu 27 Nov 2014 - 12:35

Ca changera agréablement des tyranides et des nurgleux de ces derniers temps Smile
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeSam 29 Nov 2014 - 20:06

Rumeurs Blood Angels 10422121_265315590258926_8875997457989272866_n
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Rumeurs Blood Angels 10354162_363316940459883_2083766330177934846_n
Rumeurs Blood Angels DeathstormENG01
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeDim 30 Nov 2014 - 13:35

Il me semble avoir déjà vu cette couverture pour le codex BA et il semble aussi que c'est un gros fake...
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeDim 30 Nov 2014 - 15:18

Je l'ai vue sur la warfo aussi je crois, y'a un ou deux mois de cela, et effectivement c'était u gros fake. Wink

Par contre la nouvelle escouade tactique est de 1) magnifique; de 2) bienvenue, car pou les gens pas très doué comme moi, on va enfin avoir un kit BA pour nos troupe de bases, nous évitant ainsi d'acheter des tonnes de death comp et de guarde sanguinien...
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeDim 30 Nov 2014 - 16:59

L'image du codex est en effet un fake. il s'agit d'un roman sur Lemartes de mémoire. Cf Black Library.

Autrement....

YOUHOUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU.

Bon, une nouvelle boite, aucun intérêt pour moi mais je l'ai commandé quand même.
Une tactique, des dés, cartes, personnage, etc... aucun intérêt réel puisque j'ai tout, mais j'ai appelé mon revendeur local pour tout commander quand même... et oui. Bien entendu le codex quand il sortira.

Je vais passer un mois de novembre ou décembre agréable à tout lire, monter des figs, etc...

Autrement, l'escouade tactique, ya bon. c'est beau, c'est de la tactique avec des bouts de garde sanguinien dedans, des bouts de CDLM aussi, bref une escouade vraiment bien pour nous. En plus il y a six jambes pour du marines 30K, et des têtes sympa. Très bonne surprise.

La boite Deathstorm. Bon disons le clairement, je la prends pour Karlaen et la CDLM. Le reste, terminators, dread, j'en aurais pas forcément l'utilité, à voir en fonction du codex. Au pire je pourrais monter une quatrième escouade de totor, etc... bref je verrai. Autrement, le contenu est correct, sans plus. Karlaen est sympa sans plus et s'intégrera bien dans mes escouades de totors Space Hulk.

Les dés, ils m'en faut. point barre.

Le prêtre, en fonction de la figurine mais s'il est nouveau, il me le faudra.

L'édition limitée du codex en anglais... je m'en cogne...

Les cartes, il me les faut. point barre aussi.

Bref, des achats en vue...

Aub.

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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeLun 1 Déc 2014 - 22:19

bon ok pour la couverture du dex cela à été démontré que cela était un fake.

voici une nouvelle photo que les BAs v'ont appréciez

Rumeurs Blood Angels 10247244_648091738650941_6618679266227492489_n
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeLun 1 Déc 2014 - 22:21

C'est pas un perso spé ?
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeLun 1 Déc 2014 - 22:26

je pensai à une refonte de Corbulo, mais à priori cela serai juste un pretre sanguinien donc à voir par la suite.
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeLun 1 Déc 2014 - 22:44

la vrai couv du codex

Rumeurs Blood Angels 1888760_933168690044939_6525077743135448731_n
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMar 2 Déc 2014 - 9:46

C'est quand même plus classe comme couverture Smile

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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMar 2 Déc 2014 - 9:49

A bah c'est sûr ^^.
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMar 2 Déc 2014 - 17:10

nouveau pretre sanguinien

Rumeurs Blood Angels 10801530_10203285097916467_6325420359398853363_n
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMar 9 Déc 2014 - 16:36

Encore du neuf....

Rumeurs Blood Angels 04

Rumeurs Blood Angels 03

Rumeurs Blood Angels 05

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Rumeurs Blood Angels Back

et des rumeurs à plus ou moins confirmées...

Corbule gives to all BA units at 6" +1WS & +1I. Not accumulative with an standard chalice bonus. 120 points, 3 wounds



Bike units can take grav guns. Bike command squads do not exist.



Sternguard and Vanguard as per codex SM but with FC



No special Terminator units



Thyco now does not ingore armour saves. His comb¡ weapon cannot use special ammo anymore.
1 Heavy Flamer for tactical squads, 2 for veterans and no Heavy Flamers in Devastators
Banner allows to reroll failed moral and pinning tests. 12" bubble
Honor Guard is gone from the codex.
sangujnary priests can buy a bike, but not a Terminator armour.



Gabriel is a LoW. Basically the same, but lost his special attack. Now he causes +1 hit, for any 6 to wound.

Furiosos: Same cost, but the claws now cost +10 points. Getting additional attacks rule is gone. Now claws are Sx2, Shred, AP2.



The +1 initiative works always on charge. The Detachment is very nice. As I said before, the I bonus is for the whole army and works every turn.



No FoC unlocking in the codex. Not even the command squad, which is Elite now.







Sanguinor has the cost of a Stormraven. Isn't IC.

The rules are basically the same, but he does not improve the stats of a character anymore. This rule is gone.



Sang guard - the max unit size is now 10. 33 points per model.



No Reclusiarchs

Priests only in hq now, so no lesser version in elites, Priests bolster only for his unit,

COrbulo is HQ, Lemartes is and IC that can only join DC units. Uses an Elite slot. But no use foc when is take for DC.



standard Predators can buy Fast vihicle special rule at 10 points.



Mephiston!

Mephiston has changed a lot:

W3 I5 A4 2+sv
Warlord trait: Adamantium will
Lvl 3 Psyker
Special rules: FC, IC, Fleet, No Fear, Hypnotic Trance: Roll 2D6 if fighting in a challenge: If result is the L of the opponent or more, Mephiston hits on 2+. (Transfixing Gaze?)

Has one unique power: Blessing, he gets S10. He’s an HQ AND Independent Character!

His sword is AP3 he costs about the same as a Heldrake (reduction FTW?)
No Inv for Meph. S and T as a Centurion

Dante and Gabriel Seth are LoW.

Dantes Axe is +2F, AP2, mastercraft and NOT unwieldy.

BTW he id now eternal warrior



No, no jump units as troops

Tactical marines as usual + new options. They can get anti-air missiles BTW. And no more LR as dedicated transports for everybody, just for termies.



No squadrons for Dreads. "Standard" dreads are now Elite, Furiosos and DC dreads too. Librarian dreads are HQ.

o terminator armour for DC. But there are good news, Jump packs are now only +3 points. On the other hand their WS has been downgraded to 4.



No new units. No Centurions and no talons.

Only troop choices are Tactical squads and scouts.



Some changes are:

- Death Company is now elite as DC dreadnought

- Predator Baal is Heavy Support

- Librarian Dreadnought is HQ

- Mephiston is HQ and IC



Chalice gives +1WS





1. Vanguard Veterans cannot charge after DS
2. Only rule is combat squads
3. As I see in the pictures of the codex there is nothing coming after the termi Kit. Lib is separate.

BONUS:
Warlord traits are:

1. Warlod gets Rampage
2. Warlord gets +1 I
3. One warlord's weapong gets mastercrafted
4. Warlord gets Adamantium will
5. Warlord gest Descent of the Angles (Dante's trait)
6. 12" fearless bubble





Relics:

- One jump pack that allows the bearer and his unit re-roll when DS and when other units Intercept -> Snapshots. (25)
- Gives Fear, and fear tests are done with -2 L (10)
- One item that gives an additional warlord trait strategic table. (15)
- One physic weapon +2S, AP4, bearar may re-roll 1 in the psychic phase. If rellod die is a 1, bearer takes one wound. No saves allowed. (10)
- One Master-crafted plasma pistol, that does not get hot. (25)
- One AP2 power sword. (25)



Physic powers are:

Primaris: Blessing. +D3 to A and I to psyker or target character at 12"
1. Malediction. Target unit at 12" takes a Moral test with -2
2. Blessing. Target unit at 18" gets Rage. If they had already that rule, they get +1A instead
3. Blessing. Psyker and his unit get 5++
4. Focussed witch fire. Target makes 2 T tests. Take one W for each failed test. If targed dies, place 5" blast with S4 and AP5.
5. Beam.12" S8, AP1 Lance
6"Blessing. Targe infantry unit, moves 12" in the psychic phase. No charging after this movement.

Fast vehicles are:
Rhinos, Razorbacks and Baal Predators

Special rules for DC: FC, Fearless, Relentless, FnP, Rage. They cannot reroll to wound if chaplain in the unit. Only Astorath gives them this ability.

Detachment is nice:
Mandatory 1 HQ, 1 Elite, 2 Troops
Optional: as usual, but 3 additioanl Elite (Total 4)
Special rule: +1I when charging, all the army, any turn.





New rules in the Codex:

Army Special Rules:
Furious Charge

FOC Changes:
HQ: Librarian Dreadnought
Troops: Tactical Squads, Scout Squads
Elites: Death Company, Dreadnoughts (Death Company and Furioso), Command Squad (Honour Guard are gone)
Heavy Support: Baal Predator

Baal Strike Force Detachment:
Mandatory 1 HQ, 1 Elite, 2 Troops
Optional: as usual, but 3 additional Elite slots (Total 4)
Special Rule: +1 Initiative when charging, all the army, any turn.

Warlord Traits:
1. Red Rampage: Warlord gets Rampage.
2. Speed of the Primarch. Warlord gets +1 Initiative.
3. Artisan of War: One of the warlord's weapons is mastercrafted.
4. Soulwarden: Warlord gets Adamantium will.
5. Descent of Angels. (Dante's trait)
6. Heroic Bearing: Warlord has a 12" Fearless bubble.

Psychic Powers:
Primaris: Blessing. +D3 to Attacks and Initiative to Psyker or target character at 12”.
1. Malediction. Target unit at 12" takes a Moral test with -2 penalty.
2. Blessing. Target unit at 18" gets Rage. If they had already that rule, they get +1 Attack instead.
3. Blessing. Psyker and his unit get 5++.
4. Focussed witch fire. Target makes 2 Toughness tests. Take one Wound for each failed test. If target dies, place 5" blast with S4 and AP5.
5. Beam. 12" S8, AP1 Lance
6. Blessing. Target infantry unit, moves 12" in the psychic phase. No charging after this movement.

Relics:
1. One jump pack that allows the bearer and his unit re-roll when Deepstriking and when other units Intercept must fire Snapshots. Cost: 25 points.
2. Gives Fear, and fear tests are done with -2 Leadership. Cost: 10 points.
3. One item that gives an additional warlord trait strategic table. Cost: 15 points.
4. One physic weapon +2S, AP4, bearer may re-roll 1s in the psychic phase. If rerolled die is a 1, bearer takes one wound. No saves allowed. Cost: 10 points.
5. One Master-crafted plasma pistol, that does not get hot. Cost: 25 points.
6. One AP2 power sword. Cost: 25 points.

Characters:
• Dante: LoW. Eternal Warrior. Axe is +2S, AP2, Mastercraft, and strikes at Initiative. No longer unlocks Sanguinary Guard as Troops.
• Seth: LoW. Lost his special attack, but now does +1 hit for each 6 to wound.
• Mephiston: HQ. WS6 BS5 S5 T5 W3 I5 A4 L10 2+ Special Rules: Furious Charge, Independent Character, Fleet, And They Shall Know No Fear, Hypnotic Trance: Roll 2D6 in a challenge. If you roll equal to or above their Leadership Mephiston hits on a 2+. Warlord trait: Admantium Will. Level 3 Pskyer w/ unique blessing giving him S10. Sword is AP3. Points: 175
• The Sanguinor: Pretty much the same with a 4++. Rerolls to hit and to wound rolls in challenges. Not an Independent Character.
• Sanguinary Priest: HQ. Independent Character. The unit joined gains +1WS and Feel No Pain. Can buy a Bike, but no longer has access to Terminator Armour. Points: 60
• Corbulo: HQ. Grail gives all units within 6” +1 WS and +1 Initiative. Not cumulative with the standard chalice. 3 wounds. Cost: 120 points.
• Lemartes: Can only join Death Company and takes an Elite slot.
• Tycho: No longer ignores armour saves. Combi-melta can no longer use special ammo.

Units:
• No new units. Terminators and Librarian are separate kits.
• No access to Storm Talon or Centurions.
• Tactical Squad: Usual options from Codex: Space Marines plus new options. They do have access to Flakk missiles.
• Furioso. Same cost as before. Blood Talons are +10 points.
• Reclusiarchs and Honour Guard are gone. Honour Guard replaced by Command Squad.
• Vanguard Veterans cannot assault after Deep Strike.
• Death Company: Furious Charge, Fearless, Relentless, Feel No Pain, Rage. Cannot reroll to wound rolls if a Chaplain is in the unit (that is now Astaroth’s ability). No options for Terminator Armour. WS dropped to 4. Jump Packs are +3 points per model.
• Blood Chalice: +1 WS and Feel No Pain. No longer a bubble just affects the unit.
• Rhinos, Razorbacks, and Baal Predators are Fast.
• Predator Annihilator/Destructor can upgrade to Fast for +10 points.
• Land Raider: No longer a Dedicated Transport.
• Tactical/Sternguard Squad: Gain access to Heavy Flamer (max 2 per unit).
• Sanguinary Guard: 33 points per model. Glaive Encarmines are still mastercrafted. Max unit size is 10.
• Terminators: Access to a banner which allows reroll of failed morale and pinning tests within a 12” bubble.
• Bike squads have access to grav-guns.

Rumors on new rules in the Codex:

• Librarian is the same as Codex: Space Marines. Base 65 points with the following stats: WS5 BS4 S4 T4 W2 I4 A2 L10 S3+.
• Terminators are the same as Codex: Space Marines. Base 200 points with the following stats: WS4 BS4 S4 T4 W1 I4 A2 S2+.
• Captain is base 90 points just like Codex: Space Marines (I’m noticing a trend here).
• There is something weird going on with the Blood Angels FOC on the Games Workshop website. The new Sanguinary Priest is listed under HQ while Brother Corbulo remains under Elites. Death Company are now listed under Elites while Chaplain Lemartes is listed under Troops.
• Land Raiders are still Dedicated Transports (speculation based on the fluff text from page 9 of the PDF preview).
• Dante and Seth are the Blood Angels Lords of War (based on a picture of Force Requisition).
• Seth is 155 points (confirmed via a picture of Force Requisition).
• Librarian Dreadnought can be your Warlord (confirmed via Blood Angels Codex preview).
• Descent of Angels is now a Warlord Trait (confirmed via Blood Angels Codex preview).
• Sanguinary Guard: Have Fearless and Furious Charge. 165 points base. Can add up to 5 more marines for 35 points each. Equipped with Encarmine sword and can upgrade to Encarmine Axe for free. Can upgrade to Deathmasks for 1 point per model or take a Chapter Banner for 25 points. Can still take Power Fists, Plasma Pistols, and Inferno Pistols.
• Death Company: Drop to WS4. Retain all previous USRs. Upgrade to Jump Pack appears to be 5 points per model. Still listed in the Troops slot.
• Death Company Dreadnought: Drop to WS4. Loses Fleet. Still ignore Shaken and Stunned results. 6 attacks on the charge (3 base + 1 for dual close combat weapons, +2 for Rage). Point costs appear to be the same. Still listed in the Troops slot.
• Blood Talons: Strength x2, AP2, Melee, Shred, Specialist Weapon*
• Magna-grapple: Move Through Cover, Reroll failed Assaults vs. vehicles*
• Deathstorm Formation: Fearless to all models in the formation. If the model was already fearless, they gain counter-attack instead. Once per game, in the assault phase, Karlaen can call a "Bloody Toll" and all models in the formation reroll failed to wound rolls.*
• Captain Karlaen: WS6. 160 points. Terminator Armour with Iron Halo, Storm Bolter, and Hammer of Baal: Melee, Concussive, Master-crafted, Specialist Weapon, Unwieldy. Warlord Trait: Strategic Genius: +1 Seize the Initiative, and can re-roll any reserve roll.
• Sanguinary Guard: 165 points. Max unit size is now 10.**
• Dreadnoughts: 100 points. Elite Slot.**
• Blood Angel Primaris Power: The Quickening. Blessing that effects either the Psyker or another character within 12". The target gains Fleet, D3 Initiative and Attacks. Roll once and apply both the result to both Initiative and Attacks. Warp Charge 1.
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MessageSujet: Re: Rumeurs Blood Angels   Rumeurs Blood Angels Icon_minitimeMar 9 Déc 2014 - 17:36

A voir tout cela au calme avec le livre entre les mains.

Déçu de la disparition des choix de troupe des escouades d'assaut et de la cie de la mort.

Espérons qu'ils nous aient fait un codex à la hauteur du chapitre et dans l'esprit du fluff de l'armée !

Edit: C'est noël avant l'heure, une petite photo et la confirmation que c'est du bon matériel ! =)

https://www.flickr.com/photos/129989510@N02/15986121106/
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